Trinity LibTech Research Showcase

Trinity LibTech Research Showcase

Date workshop: 26th June

Timing workshop: 9-12:30

Coffee break: Tea & Coffee will be served throughout the event

Minimum number of particpants: 10

Maximum number of participants: 60

The Library of Trinity College Dublin (TCD) has been cultivating an open innovation research model in partnership with a number of Trinity research centres. The ADAPT Centre and the Library are pleased to showcase some of the novel Library technology related research being undertaken by TCD students and staff.

The showcase will be of interest to information professionals, librarians, archivists, computer scientists, and those working in Digital Humanities.

This is a highly interactive event and attendees are strongly encouraged to engage with the tech projects on display. Light refreshments will be served throughout the morning.

Schedule

09.00 – 09.15     Welcome + Opening Remarks

09.15 – 10.00     Research Pitches Session 1

10.00 – 10.45     Tech Demonstrations

10.45 – 11.30     Research Pitches Session 2

11.30 – 12.15     Tech Demonstrations

12.15 – 12.30     Wrap up + final remarks

Mr DLib: Related-Article Recommendations for Digital Libraries As-a-Service

Dr Joeran Beel

Mr DLib” is a non-profit open-source project to provide recommendations-as-a-service for research articles, call for papers, and academic news. Mr DLib was originally developed as a Machine-readable Digital Library and is run by researchers from the Trinity College Dublin, and the University of Konstanz, Germany.

Mr DLib enables research libraries to easily integrate a recommender system into their platforms, and hence make information more accessible for everyone. It offers three services:

  1. Recommendations-as-a-service (RaaS) for operators of academic products
  2. Academic outreach for providers of academic content
  3. A real-world research environment for students and researchers

Dr Joeran Beel holds an Ussher Assistant Professorship in Intelligent Systems in partnership with the Library, and is a member of the ADAPT Centre. His research focuses on machine learning, text mining, and natural language processing in areas including recommender systems, search engines, and plagiarism detection. Many of Joeran’s research and projects are conducted in the context of digital libraries.

Digital Collections: Unlocking access to the Library’s Treasures

Joe Lakes

The Library of Trinity College Dublin’s Digital Collection’s Repository is an open source and Fedora Commons based repository through which access is provided to the Library’s digitised collections. A project is currently underway in the Library to replace this end-of-life digital collections software with an integrated service implemented using Hyrax Samvera (front end) and Fedora Commons (repository software). We will describe the approach taken to replace the service, the software used, and future development plans. During the demonstration we will provide participants with the opportunity to view and interact with the test version in development. Digital Collections delivers the Library’s strategic goal to open up unique collections for global access and to stimulate new research.

Joe is a computer science graduate from Trinity College with over thirty years’ IT development experience. He completed a Masters in Multimedia Systems in TCD in 2008 and has an interest in the social and cultural application of technology. He joined the Library in Trinity College in August 2018 with a brief to replace the ageing Digital Collections infrastructure.

NAISC – A Linked Data Interlinking Approach for the Library Domain

Lucy McKenna

The Novel Authoritative Interlinking of Schema and Concepts, or NAISC, approach describes an interlinking framework, provenance model and graphical user-interface that has been designed with the needs and expertise of information professionals in mind. The aim of NAISC is to facilitate information professionals to engage in the process of Linked Data interlinking with greater ease, efficiency, and efficacy.

The purpose of LD interlinks are to enhance the knowledge associated with a specific Thing, or entity, such as a person, place, concept or object. These links have the potential to transform the Web into a globally interlinked and searchable database rather than a disparate collection of documents. Datasets that are rich in interlinks allow for improved information discoverability, with users being guided to a wealth of related information from a single data search.

Lucy is a PhD student in the ADAPT Centre, Trinity College Dublin. Her research is in the area of Linked Data for libraries, with a particular focus on engaging information professionals in the process of interlinking Linked Data entities. Lucy received a Masters in Library and Information Studies from UCD in 2015.

Digitally Exploring Fantasy Worlds: Which Way to the Ankh-Morpork Post Office?

Gary Munnelly

This work looks at both analyzing and actualizing fantasy literary works in ways can help people to gain new perspectives on the nature of the texts, but also interact with these fantasy worlds by novel means.

Gary is a PhD student in the Adapt Centre, Trinity College Dublin. His research focuses on the use of Entity Linking for the automatic extraction and organisation of entities found in cultural heritage materials such as primary source historical records or literary works.

 

Beyond 2022: Ireland’s Virtual Record Treasury

Prof. Séamus Lawless, ADAPT Centre, School of Computer Science and Statistics, Trinity College Dublin

Beyond 2022 is a ground-breaking project which is attempting to digitally recreate the building and contents of the Public Record Office of Ireland (PROI), destroyed by fire at Dublin’s Four Courts at the outset of the Irish Civil War in June 1922. When the PROI went up in flames, seven centuries of Ireland’s historical and genealogical records were lost, seemingly forever. Now, through new technologies, historical research and careful archival practice we can begin to address these losses. Beyond 2022 will bring Ireland’s Public Record Office back to life by creating a 3D virtual reality reconstruction of the destroyed building, and by refilling its shelves with fully-searchable surviving documents and copies of the lost records, which have been identified by the team in archives and libraries around the world. The project will bring millions of lost historical and genealogical facts to a global audience and will allow historical research to reach back four centuries earlier than most currently available genealogical resources.

Beyond 2022 is a true Digital Humanities project, with exciting research in both Computer Science and History. The development of a fully immersive recreation of the archive allows us to blend the physical with the digital, and study how people search for information when using the archive. It will also develop approaches to allow people to seamlessly search for information within the virtual archive, and in archives across the globe that hold related or substitute content. Beyond 2022 has the potential to have significant impact on how people search for, interact with and consume information in virtual reality experiences.

Séamus is an Assistant Professor in the Artificial Intelligence discipline in Trinity College Dublin’s School of Computer Science and Statistics. He is Associate Director of the SFI ADAPT Centre. His research focus is in the areas of Personalisation and Information Retrieval. All of his research has a strong user focus, and aims to improve the experiences of users when interacting with and consuming content. For the past 10 years he has worked on a number of Digital Humanities projects, investigating how people search for and consume information, particularly in Cultural Heritage contexts.

Virtual Reality and Augmented Reality heritage applications for Trinity Library’s Long Room, featuring Jonathan Swift

Prof. Aljosa Smolic & Dr Néill O’Dwyer

This presentation concerns employment of cutting-edge volumetric video capture techniques for the embellishment of the visitor experience in the Library of Trinity College Dublin’s Long Room. The research project concerns a collaboration between V-SENSE (Department of Computer Science and Statistics) and the Library, with a view to addressing future digital access and engagement paradigms for Ireland’s leading research library.

Prof. Smolic is the SFI Research Professor of Creative Technologies at Trinity College Dublin (TCD). Before joining TCD, Prof. Smolic was with Disney Research Zurich as Senior Research Scientist and Head of the Advanced Video Technology group, and with the Fraunhofer Heinrich-Hertz-Institut (HHI), Berlin, also heading a research group as Scientific Project Manager. At Disney Research he led over 50 R&D projects in the area of visual computing that have resulted in numerous publications and patents, as well as technology transfers to a range of Disney business units. Prof. Smolic served as Associate Editor of the IEEE Transactions on Image Processing and the Signal Processing: Image Communication journal. He was Guest Editor for the Proceedings of the IEEE, IEEE Transactions on CSVT, IEEE Signal Processing Magazine, and other scientific journals. His research group at TCD, V-SENSE, is on visual computing, combining computer vision, computer graphics and media technology, to extend the dimensions of visual sensation, with specific focus on immersive technologies such as AR, VR, volumetric video, 360/omni-directional video, light-fields, and VFX/animation, with a special focus on deep learning in visual computing.

Néill O’Dwyer is an Irish Research Council (IRC) Government of Ireland Research Fellow, based in the Arts Technology Research Lab, in the Department of Drama at Trinity College Dublin (TCD). He is an associate researcher of the V-SENSE project of the Department of Computer Science, at TCD, where he formerly worked as a PostDoc. He teaches part-time in the drama department. Néill specialises in practice-based research in the field of digital scenography and design-led performance, paying special attention to human–computer interaction, prosthesis, symbiosis, agency, performativity and the impact of technology on artistic processes.